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Malefic Territory →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Spell | - | - | - | - | - |
When this card is activated: You can activate 1 "Malefic World" from your Deck. While that card is in the Field Zone, neither player can target a card(s) in the Field Zone with card effects. The "Malefic" monster effect, "There can only be 1 face-up "Malefic" monster on the field" becomes "There can only be 1 face-up "Malefic" monster on the field with the same name". During the Battle Phase, negate the effects of face-up "Malefic" monsters on the field. | |||||
Average Rating Score | 9.8(16) |
- Card Info
- Card Reviews (16 rating scores)
- Decks with Malefic Territory (42 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Malefic Territory" card reviews and rating scores
9.8(16) |
|
100% | (16) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
ユメ
2021/02/18 20:31
2021/02/18 20:31
A cheat card that searches for Field Spells, grants resistance to Field Spells, and rewrites common effects.
After that, if you limit your opponent's actions with 《Skill Drain》or 《Summon Limit》, victory is close at hand.
After that, if you limit your opponent's actions with 《Skill Drain》or 《Summon Limit》, victory is close at hand.
ミドラ
2021/02/07 13:26
2021/02/07 13:26
A vulgar powerka that rewrites the disadvantages of Sin.
In addition to canceling the disadvantages, the fact that you can immediately activate Sin World and add resistance to bonuses is a very useful effect for Sin, who relies heavily on Field Spells. If you build a deck, one that is guaranteed to be stacked three times.
However, if this card, which is essential for Sin's front line maintenance, is removed, it will be very disappointing for Sin, so it is necessary to think about care after activation.
In addition to canceling the disadvantages, the fact that you can immediately activate Sin World and add resistance to bonuses is a very useful effect for Sin, who relies heavily on Field Spells. If you build a deck, one that is guaranteed to be stacked three times.
However, if this card, which is essential for Sin's front line maintenance, is removed, it will be very disappointing for Sin, so it is necessary to think about care after activation.
ノクト
2020/08/20 18:00
2020/08/20 18:00
Just pulling this in the first hand will increase the experience winning rate by 2.3%.
Not only does it remove all the drawbacks of sin monsters, but it also grants resistance to the sin world, so when combined with sin Stardust, you can create an interesting situation of God resistance to Field Spell.
When I was watching the movie at the time, I thought that it would end with one cylinder, but when I used this card, the paradox was actually really strong... I think.
Not only does it remove all the drawbacks of sin monsters, but it also grants resistance to the sin world, so when combined with sin Stardust, you can create an interesting situation of God resistance to Field Spell.
When I was watching the movie at the time, I thought that it would end with one cylinder, but when I used this card, the paradox was actually really strong... I think.
おとうと
2020/07/12 18:34
2020/07/12 18:34
A card that greatly expands the possibilities of the sin theme. If you have one of these, you'll be fine. However, you have to deal with it if it disappears or doesn't exist.
ザーク
2020/05/21 17:50
2020/05/21 17:50
Thanks to this card, I've come to have high hopes for the reproducibility of the anime.
I'm just afraid of the collapse of the battle line when it's eliminated because it's so messed up.
I need to quickly decide the game with that high RBI.
I'm just afraid of the collapse of the battle line when it's eliminated because it's so messed up.
I need to quickly decide the game with that high RBI.
アルバ
2020/05/05 20:27
2020/05/05 20:27
A card that breaks the rules of Sin from the ground up, making you think that this is the kind of thing that should be done with themes that are full of old ties.
Even if you don't use a special method, you can arrange multiple Sins on the field if they have different names, and the disadvantage of not being able to attack others during the Battle Phase disappears.
As a result, it became possible to throw all the sins in the hand, and it became possible to fold the opponent because the original RBI was high.
Due to the creation of such a situation, Saien and Nijiryu, who are drawn in the illustration, are under pressure.
In addition, when activated, he activates the world from the deck and when it is no longer targeted, the effect itself is powerful, making it a somewhat messy card.
As already said, it's too messy, so it's the first card targeted for removal, so I want to be able to protect it with all my might.
Even if you don't use a special method, you can arrange multiple Sins on the field if they have different names, and the disadvantage of not being able to attack others during the Battle Phase disappears.
As a result, it became possible to throw all the sins in the hand, and it became possible to fold the opponent because the original RBI was high.
Due to the creation of such a situation, Saien and Nijiryu, who are drawn in the illustration, are under pressure.
In addition, when activated, he activates the world from the deck and when it is no longer targeted, the effect itself is powerful, making it a somewhat messy card.
As already said, it's too messy, so it's the first card targeted for removal, so I want to be able to protect it with all my might.
パデ
2019/06/24 16:15
2019/06/24 16:15
A card that made Sin revolutionary.
I think that it is very good that the theme of Sin has been forcibly eliminated and it has become possible to beat with high RBI, so it is quite easy to handle.
I think that it is very good that the theme of Sin has been forcibly eliminated and it has become possible to beat with high RBI, so it is quite easy to handle.
はわわ
2019/05/01 14:37
2019/05/01 14:37
A wonderful card that eliminates Sin's weaknesses and makes it possible to reproduce the original
However, since this card itself has no resistance, it is easy to target, and if it is removed, it will be a disaster, and it has become Sin's new weakness.
However, since this card itself has no resistance, it is easy to target, and if it is removed, it will be a disaster, and it has become Sin's new weakness.
Paradox
2019/04/23 1:18
2019/04/23 1:18
I wrote nothing but terrible things. Moreover, these powerful effects have no disadvantages.
It's a bad habit that even if you stop the activation, you can't stop the set of his Malefic world with target resistance.
A 3-stack essential card that supports his Malefic in pure construction, along with Malefic Paradox Gear.
It's a bad habit that even if you stop the activation, you can't stop the set of his Malefic world with target resistance.
A 3-stack essential card that supports his Malefic in pure construction, along with Malefic Paradox Gear.
ジュウテツ
2019/03/17 11:27
2019/03/17 11:27
With the effect of (1), it is possible to grant effect resistance while activating "SinWorld" from the Deck, so I think it will be useful for "Sin" Decks, where maintenance of Field Spell is important.
The two effects of (2) and (3) allow multiple large "Sin" monsters to attack all at once, which I think is also excellent.
The two effects of (2) and (3) allow multiple large "Sin" monsters to attack all at once, which I think is also excellent.
備長炭18
2019/02/17 15:44
2019/02/17 15:44
Malefic's "Rewritten!?" card
At the time of activation, he started with a Field Spell search, which was a disadvantage common to Malefic, making 1 body in the field 1 type, negate only during the battle phase that he can only attack himself. But I do support it.
However, on the other hand, it can be seen that Malefic's dependence has created a new weakness, and how to reduce the difference in development power between when it is and when it is not is an issue. Since it is a Continuous Spell, he is not eligible for the Malefic Freedom.
It's definitely an excellent support for the Malefic theme, but it's too good to be a new problem.
At the time of activation, he started with a Field Spell search, which was a disadvantage common to Malefic, making 1 body in the field 1 type, negate only during the battle phase that he can only attack himself. But I do support it.
However, on the other hand, it can be seen that Malefic's dependence has created a new weakness, and how to reduce the difference in development power between when it is and when it is not is an issue. Since it is a Continuous Spell, he is not eligible for the Malefic Freedom.
It's definitely an excellent support for the Malefic theme, but it's too good to be a new problem.
とき
2019/02/09 22:10
2019/02/09 22:10
realm of sin.
Activates SinWorld when activated, has an effect that prevents it from being targeted by effects, an effect that relaxes the existence limit of Sin to 1 per type, and negates Sin's effect only during the battle phase to negate Sin's other cards It has the effect of eliminating the weakness that blocks the attack of
Searching and protecting the field, the effect of removing Sin's deployment prohibition, and the accompanying effect of negate to enable rushes, and this alone removes Sin's shackles. In particular, the effects of numbers 2 and 3 are revolutionary support for Sin, who was destined to be a single warrior.
On the flip side, the addiction to this card becomes pretty strong, and the card is also immune. It's pretty fragile when targeted, and since it's a Continuous Spell, even Sin Stardust can't protect it. How to maintain this card will be the new Sin's task.
Activates SinWorld when activated, has an effect that prevents it from being targeted by effects, an effect that relaxes the existence limit of Sin to 1 per type, and negates Sin's effect only during the battle phase to negate Sin's other cards It has the effect of eliminating the weakness that blocks the attack of
Searching and protecting the field, the effect of removing Sin's deployment prohibition, and the accompanying effect of negate to enable rushes, and this alone removes Sin's shackles. In particular, the effects of numbers 2 and 3 are revolutionary support for Sin, who was destined to be a single warrior.
On the flip side, the addiction to this card becomes pretty strong, and the card is also immune. It's pretty fragile when targeted, and since it's a Continuous Spell, even Sin Stardust can't protect it. How to maintain this card will be the new Sin's task.
シエスタ
2019/02/06 16:05
2019/02/06 16:05
A permanence that solves all of Sin's shortcomings and brings it closer to the original specifications.
It's a strong support on par with B.E.S.'s Zeros, but on the other hand, as a result of stuffing it too much, it's easy to rely on this card, and since this card itself has no resistance, it's vulnerable to removal.
Of course, when this card is gone, only one Sin can exist, so I have to remove one and force it to her GY.
I would like to take advantage of Sin's RBI before it gets destroyed, or protect it with the original Star Tast or Baroness, which is easy to put out with Sin.
Also negate during battle is not compatible with Truth.
Anyway, it will be an important card for Sin.
It's a strong support on par with B.E.S.'s Zeros, but on the other hand, as a result of stuffing it too much, it's easy to rely on this card, and since this card itself has no resistance, it's vulnerable to removal.
Of course, when this card is gone, only one Sin can exist, so I have to remove one and force it to her GY.
I would like to take advantage of Sin's RBI before it gets destroyed, or protect it with the original Star Tast or Baroness, which is easy to put out with Sin.
Also negate during battle is not compatible with Truth.
Anyway, it will be an important card for Sin.
クリムゾン・ノヴァ
2023/11/21 20:20
2023/11/21 20:20
ねこーら
2024/06/18 22:02
2024/06/18 22:02
あまちょこ
2024/02/28 18:46
2024/02/28 18:46
Decks with "Malefic Territory"
* is adopted as a key card.
● 2019-02-11 Sinful Blue-Eyed Dragon Deck★
● 2019-02-21 Sin Skidre
● 2019-02-20 Sin collects the strongest cards from all eras
● 2021-04-06 dragons of all dimensions★
● 2023-07-08 Sin Buster Blader
● 2019-03-25 Malefic Skill Drain
● 2020-02-21 Sin Skidrea Porousa
● 2019-02-08 Sin eating world
● 2020-02-20 Sin Skidred Lagoon (2020 Edition)
● 2020-05-22 Malefic Va Red-Eyes
● 2019-04-01 Malefic Weisel∞
● 2021-10-16 guilt of heinous
Card Category and Effect Category
Effect:change Card effects
Effect:negate Monster effects
Effect:cannot target with Monster effects
Effect:cannot target with Spell effects
Effect:cannot target with Trap effects
Effect:activate Spell/Trap Cards from your deck
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
20th ANNIVERSARY LEGEND COLLECTION | 20TH-JPC16 | 2019-02-09 | Secret |
Ranking and View Num
Rating Score Rank | 348 / 13,171 Cards |
---|---|
View Num | 22,814 |
Card Type "Continuous Spell" Best Card Ranking | 19th |
Others
Japanese card name | Sin Territory |
---|
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